Struct advent_solutions::advent2017::day25::Blueprint [] [src]

pub struct Blueprint { /* fields omitted */ }

You find the Turing machine blueprints (your puzzle input) on a tablet in a nearby pile of debris. Looking back up at the broken Turing machine above, you can start to identify its parts:

Each slot on the tape has two possible values: 0 (the starting value for all slots) and 1. Based on whether the cursor is pointing at a 0 or a 1, the current state says what value to write at the current position of the cursor, whether to move the cursor left or right one slot, and which state to use next.

Trait Implementations

impl Clone for Blueprint
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl PartialEq for Blueprint
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl Eq for Blueprint
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impl Debug for Blueprint
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Formats the value using the given formatter. Read more